Pages: [1] 2 |
1. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
WangMage MK 2 wrote: Defending a planet against a sansha incursion. Fight wave after increasingly harder wave to techno zombies that are coming for those you fight to protect. Maybe you can force the sansha dropship away or even destroy it for ...
- by Daedalus Stray - at 2013.01.12 03:27:00
|
2. Issue solved - in Feedback/Requests [original thread]
If you tap R2 it goes straight to side arm, or it switches to primary if you have your sidearm out.
- by Daedalus Stray - at 2013.01.11 08:05:00
|
3. [IDEAGASM] Skirmish: manned cannons, limited missiles, CTF-like missile capture - in Feedback/Requests [original thread]
I hate to be the guy to burst every ones bubble here but this is a bad idea. Who would want to sit and shoot at an MCC for an entire match; it would be boring as hell. The notion that there should be ammo packs to capture makes Dust seem like it...
- by Daedalus Stray - at 2013.01.11 07:59:00
|
4. HEAVY BPO - in Feedback/Requests [original thread]
Cross Atu wrote: BlackWinter RND wrote: CCP show heavies some love and give us a HMG blueprint. I believe every other gun class has one so why not? Fat people need love too. Not that I'm arguing with the OP, because I'm not but for the ...
- by Daedalus Stray - at 2013.01.11 07:46:00
|
5. SP Capping NEW system 8th Jan 2013 - in Feedback/Requests [original thread]
Can anybody tell me why a skill point cap is a good idea? I really mean it; make a case to me so I can determine whether i should be throwing a s*** fit or not.
- by Daedalus Stray - at 2013.01.11 07:31:00
|
6. Incursions: Dust Edition - in Feedback/Requests [original thread]
Octavian Vetiver wrote: Bounties aren't paid to Nation. CONCORD just pays less. Incentive to actually fight. As of now I don't believe CCP has said anything about us dealing with bounties right now. Sure they do pay more if the person you p...
- by Daedalus Stray - at 2012.12.07 23:34:00
|
7. Incursions: Dust Edition - in Feedback/Requests [original thread]
Doktor Worm wrote: Sounds like an interesting idea, and just like in EVE it could give rise to Corporations who make a living countering incursions. Potentially salvage could provide some interesting new equipment and weapons as well. Exactly...
- by Daedalus Stray - at 2012.12.07 23:18:00
|
8. Incursions: Dust Edition - in Feedback/Requests [original thread]
Kharga Lum wrote: This idea is well thought out and sounds exciting. If combined with the Incursions of Eve we could have a delightful battle in orbit as well. In your last scenario the charged cannon could be used to fire into space instead. ...
- by Daedalus Stray - at 2012.11.13 05:41:00
|
9. Incursions: Dust Edition - in Feedback/Requests [original thread]
Who has looked at this and decided TLDR? At least read a bit and give it a like if you are for it.
- by Daedalus Stray - at 2012.11.12 04:48:00
|
10. Incursions: Dust Edition - in Feedback/Requests [original thread]
First let me start off by giving everyone a rundown of what an Incursion is from the EVE player's perspective. Incursions are when the NPC pirate faction known as Sansha's Nation invade a constellation and take control of it. The region (and every...
- by Daedalus Stray - at 2012.11.12 00:36:00
|
11. What will motivate people to use the repair tool?! - in Feedback/Requests [original thread]
I know it benefits the team that is the whole point of the tool. But to keep those who use it behind in skill points because that is what they like to do is unfair. Wouldn't you want a medic with good skills so he is not going to be gunned down so...
- by Daedalus Stray - at 2012.11.08 00:19:00
|
12. [Suggestion] Wait to start matches - in Feedback/Requests [original thread]
Ima Leet wrote: there was a build where you would not start a battle until both teams were full. currently matches start as long as there is one person queuing up. i'm asking that you not start battles until there is at least half a team on eac...
- by Daedalus Stray - at 2012.11.07 23:51:00
|
13. What will motivate people to use the repair tool?! - in Feedback/Requests [original thread]
I honestly do not care if it is exploited. It is much harder to exploit now. The matchmaking is more consistent and the match types do not allow for people to sit around and do things like that without being killed in the process. But if the decis...
- by Daedalus Stray - at 2012.11.07 04:44:00
|
14. [Request] RAW gear and Counter Measure options on all vehicles - in Feedback/Requests [original thread]
This idea is excellent but it would require a lot of work but it could be done. I think if there was a better segregation and variety of armor/vehicle types it would be great. The proposed EW station in a tank or drop ship would be something more...
- by Daedalus Stray - at 2012.11.06 12:18:00
|
15. Jumppacks (Note: not jetpacks) - in Feedback/Requests [original thread]
Kamiya Musume wrote: Daedalus Stray wrote: I would think that any kind of jet or jump pack would totally change the way Dust was played. I also think that the change would be very unwelcome. It is annoying enough when a scout starts jumping ...
- by Daedalus Stray - at 2012.11.06 11:52:00
|
16. Jumppacks (Note: not jetpacks) - in Feedback/Requests [original thread]
I would think that any kind of jet or jump pack would totally change the way Dust was played. I also think that the change would be very unwelcome. It is annoying enough when a scout starts jumping like a bunny rabbit on crack and the currently aw...
- by Daedalus Stray - at 2012.11.06 10:57:00
|
17. What will motivate people to use the repair tool?! - in Feedback/Requests [original thread]
Yes please fix this issue. Originally repairing provided some points but now there is nothing. I think maybe there are points for repairing vehicles if you repair it enough but it is a lot for very little reward. The repair tool may as well be rem...
- by Daedalus Stray - at 2012.11.06 10:32:00
|
18. Swarm launchers - in Feedback/Requests [original thread]
Currently swarm launchers are the most useless weapon in Dust. There are many things that can fix that: - tweak the flight speed of the missiles so they can actually catch drop ships; currently the only way to hit one is if the pilot stops moving...
- by Daedalus Stray - at 2012.11.06 10:28:00
|
19. Glare lighting - in Feedback/Requests [original thread]
Yes I understand completely what your saying. These suits however are incredibly advanced. Why wouldn't it be smart enough to either filter the light, or brighten the hud to compensate?
- by Daedalus Stray - at 2012.10.18 00:15:00
|
20. Skill Based Salvage - in Feedback/Requests [original thread]
When the player market opens up those high skill lvl suits and equipment will sell for tons of isk. Granted there aught to be some lower lvl salvage so we can use it instead of stockpiling tons of unusable gear.(at least until the market is up)
- by Daedalus Stray - at 2012.10.18 00:11:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |